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EZ Quest Adventure Stats HOME


Hi all! You're here because you want character stats for the EZ Quest Adventures that you purchased. We don't include them in the product to save space, but also because we want you to feel free to use the adventure with any of the popular systems. The stats are provided free, and you can use them as you see fit in any adventure for any system. No restrictions. 

The system names are used here only for identification and in no way imply endorsement or ownership of their system or their ownership of the EZ Quest Adventures. This is a fan page ONLY, no sales or requirements. 

Pick your adventure, then the system stats. Go play!

A Sense of Urgency stats page

One of the PCs has been attacked. The rest of the party carries the barely conscious body to the main tavern in town hoping to find a healer. They burst through the door and head toward the main table. They barely reach it when the servers direct them to a backroom which is empty and with a much larger table.

The bartender calls a boy to find the healer. The PCs do their best to make their comrade comfortable. The healer arrives and after a few pokes, prods and incantations says he has some bad news. Their friend has been hit by a poisoned arrow. There is an antidote but there are many parts to gather and a short time before he dies. (More in the adventure)


Cargo of Lies


Something is wrong at the harbor. One ship, the Fiery Foe, is repeatedly attacked by pirates.  They steal a few items, but when the cargo is unloaded much more seems to be missing..  The Captain will hear no solutions other than to kill all those involved. The First Mate and the Cargo Master have  sought out the party to hire them to discover who is stealing the cargo. Two men approach the party in a tavern. They sit and introduce themselves as the  First Mate and Cargo Master of the Fiery Foe.  Before they can get into the details a group of large men surround the table. They grab the First Mate and head to the door. The Cargo Master follows and begs the party to come along.

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